The following is an offline coding activity that will help your students better understand what Events & Handlers are. This activity was covered in CodeMonkey’s Game Builder webinar – Let the Games Begin! Game Builder in Your Classroom.
Materials Needed:
- Pen/ Marker
 - 2 Different Colored Cards
 - 15 Red Cards = Events
 - 15 Green Cards = Handlers
 
Prep:
- On each Event card, write an event (For example: Cross Arms, Clap Hands, Pat Head, etc.)
 - On each handler card, write a command. (For example, “If someone crosses arms, take a knee.” “If someone claps hands, jump up” .“If someone pats head, say Jumanji”)
 - Distribute cards face down
 - Form two lines: Events and Handlers
 - Go down the event line one at a time having each student perform what is on their card
 - Handlers will react based on the behavior of the Events line
 - After one time down the line, switch roles. Events trade with Handlers
 - Repeat 3 – 5 times
 - After switching roles, encourage Handlers to rewrite the “then” part of their action.
 - Go down the line again to see how the “code has changed”
 - Using Notebooks, record the events and handlers you participated in.
 
Good Luck!
													


													
								
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